![]() Of course, all rules have exceptions, so there may be some in my list. As a general rule, I do not play these genres of games: Fighting games, endless runner games, real time strategy games, sports team management simulations, games that rely on perfectly-timed reflex actions, "hold a conversation" games, and tower defense games.However, if the game has a backstory that requires 10 minutes to read or tap through-even one time-then it's not a game I'm going to keep. Rule One does not preclude long-duration games-be they adventure, exploration, or puzzle solving games.My iOS device isn't a console or a PC or a Mac, it's a device that I may only have a few minutes to use, and I'm just looking for something enjoyable to do during that time. My main requirement is this: I want an iOS game to be quick to load and start playing the first time I try it.With that in mind, here are the rules I applied to this collection of 139 games… Obviously, my conclusions on these games are based on what I find enjoyable in a game-even more particularly, in an iOS game. For most of them, in fact, I can provide only a passing first impression based on my one-time testing of each game. I am not going to begin to pretend I will post a full review of each of these games. Part Five The second half of my set of definite keeper games, including my two favorites.Part Four: The first half of my set of definite keeper games. ![]() Part Three: A slightly deeper look at the second half of the games I felt merited additional time for playing and testing. ![]()
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